Martin Kahn

Martin Kahn is an artist and programmer known for creating generative computer graphics in the early 1980s and for programming the original Apple II version of The Print Shop. He is also the author of Computer Imagery: A Coloring Book ,1981, an early collection of images produced entirely through code.

Full Bio

Martin Kahn is an artist and programmer with a background in mathematics and linguistics from the University of California, Berkeley. He began working with computers in the early 1980s, first as a graphics programmer for North Star Computer and later for Broderbund Software. In 1981, he published Computer Imagery: A Coloring Book, a collection of black-and-white designs generated entirely through mathematical formulas. Written in North Star BASIC and printed on a NEC Spinwriter, the book rejected hand drawing altogether, offering an example of code as image-making. The preface of the book offers an early expression of Kahn’s belief in the computer as a tool for visual expression, written at a time when computer-generated imagery was still new and largely unexplored.

Kahn is best known as the co-creator of The Print Shop, 1984, the desktop publishing program that became a defining tool of early creative computing. Initially envisioned as a video greeting card system, the project shifted toward printed output during development, giving rise to a visual language that would soon appear on birthday cards, school banners, and flyers across North America. Kahn programmed the original Apple II version and went on to co-found Pixellite Software, where he also contributed to expanded graphics libraries that shaped the look and feel of later releases. Though widely pirated, The Print Shop sold over a million copies by 1988 and played a key role in bringing design tools into the hands of everyday users. Hidden on the reverse side of some Apple II disks, Kahn embedded a series of dynamic animations later known as “Martymations”, reflecting his continued interest in the visual possibilities of code.