Stuart Faromarz Batchelor

Stuart Faromarz Batchelor is a London-based computer artist whose work merges the tactility of paint with the logic of code, creating generative systems that transform brushstrokes into shifting fields of particles and textures. He frames his practice as “painting with code and coding with paint,” developing custom software that turns the screen into a dynamic environment where images evolve through movement and chance.

Full Bio

Stuart Faromarz Batchelor is a London-based computer artist. He studied Computer Visualisation and Animation at Bournemouth University’s National Centre for Computer Animation, graduating in 2015 with First Class Honours, and later taught at Escape Studios, where he developed courses in real-time VFX, programming, and procedural graphics for both undergraduate and postgraduate students. Trained in visual effects yet drawn to the tactile qualities of paint, he began creating his own software tools to merge gesture and algorithm, setting the foundation for a practice that explores nature, dreams, and transformation through generative form.

Batchelor frames his practice as “painting with code and coding with paint,” developing custom programs that ingest brushstrokes and transform them into moving fields of particles and textures, allowing images to shift between digital and physical states. He aims to make the computer behave like paint and paint behave like a computer, creating a dialogue where each medium takes on qualities of the other. To achieve this, he develops custom C++ OpenGL programs that transform live video feeds of paint into generative compositions. The process merges the tactility of brushstrokes with procedural logic, producing works that unfold unpredictably. His abstractions draw on liminal spaces, memory, and the subconscious, creating forms that hover between the vivid and the distant. His systems are built for improvisation, encouraging chance and variation, and he treats the screen as a living environment where gestures and algorithms interact, closer to organisms in motion than fixed images. 

He has collaborated with Samsung and IMAX to adapt his generative painting methods into commercial and immersive formats, and with Aphra Shemza on Shemza.Digital, an interactive project that invites global audiences to contribute to a collective artwork inspired by Anwar Jalal Shemza and which was presented at the Victoria and Albert Museum during London Design Festival in 2021 as part of the museum’s Digital Design Weekend. Batchelor has also led workshops with Art in Flux, Interact Digital Arts, and the Computer Arts Society, guiding participants in creating generative paintings through the combination of traditional and digital tools. Selected exhibitions include Ars Electronica, SIGGRAPH, National Gallery X in London, and Barbican.