This lithograph turns on an ontological puzzle central to Brian Reffin Smith’s work: what counts as an “object” in computer art—is it the model, the data, the device, or the print? The composition stages several views of a sparse digital scene, presented through software interfaces that double as both frame and subject.
The title’s ambiguity—do we see three computers, one computer repeated, or a virtual object that implies a physical machine?—mirrors this inquiry. In his writings, Smith insisted that artists working with computers must understand art as well as computation; the question is not what the machine can depict, but what kind of object the artwork becomes when its source is a dynamic dataset. The lithograph fixes these shifting states into a stable print, yet the underlying process remains conceptually active, leaving the question of whether the objects are device, model, or representation unsettled.
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