Memo Akten’s autopoiesic transmogrification fragment #001 and #002 (2022) further destabilize standard workflows by swapping datasets partway through GAN training. The resulting images combine large-scale compositional features from one dataset with fine-grained textures from another, making the internal mechanics of learning visually legible. Orkhan Mammadov’s Rêveries series (2025) turns convolutional neural networks—typically used for recognizing and classifying images—into generative painting engines. Unlike GANs or diffusion-based text-to-image models, convolutional networks operate hierarchically, progressively transforming texture and form as information passes through successive layers. In Mammadov’s reimagining of classical scenes, dissolving colors and shifting geometric abstractions trace this layered process, visualizing how representation mutates across the network’s depth. Even as increasingly accessible AI tools dominate the present, these practices demonstrate how artists continue to return to—and repurpose—the recent history of deep learning in order to probe alternative aesthetic and technical possibilities.
Taken together, these works demonstrate the thematic, conceptual, and aesthetic breadth of art made with deep learning systems. Rather than treating AI as a neutral image engine, the artists approach it as a site of interrogation—of perception, datasets, interfaces, and technical assumptions. By working against the defaults of prompt-driven generation and emphasizing data curation, model design, and process, they assert human creative agency not in spite of automation, but through it. In doing so, they expose the generalizations embedded in training data and the aesthetic conventions that arise from them, pointing toward alternative trajectories for AI art in which critical inquiry and technical experimentation remain central.